Yay! Access at last!

Originally Posted by
Thirlan
Okay first things first we need to establish some basics to make sure everyone is on the same page.
1. We've agreed this will be a strategy game and an RTS, so I'm assuming no turn based?
2. The language will be c++ and the program will be written from scratch.
3. Will we use opengl or directx?
4. Windows or Unix?
5. We are going to need a version control system (aka CVS) for something this big or else we're bound to run into issues and rolling back becomes a pain in the ass.
6. We're going to have to agree to a universal programming standard, which would include variable/funtion/class naming conventions.
7. We will have to maintain a loose documentation of the code and classes so that we all know and agree what a certain class does.
8. To manage the project's progress we will also have to establish milestones (not date milestones) so that we know what we're striving for.
1. Correct. Not turn based. Real-Time.
2. Again Correct. However, if you've been assigned a part, it is up to you how much you want to use others parts to finish it.
3. Dosn't matter, and if we feel like it, we won't really have to choose. Basically we make a wrapper class that'll handle all the functions that we want and then we can have both. However, for starters, even if I think the wrapperclass is a smart move to start with, making it for only one is better, and then it don't matter for me.
4. Windows. Since well, it'd be fun if people actually could play it. =) If we want it portable, we should do it in Java.
5. Yeah. I think it might be good idea, but honestly I'm not sure if the overhead is worth it for only two developers. I've used a CVS-thingy before called subversion, but I can't say I've gotten the hang of it. We should probably do it though, in case it will grow later.
6. Definitly. I could type one up today. It won't be anything special and so, but at least we'll have something to start with,
7. Sounds like a good idea.
8. Definitly...
Now to the question about Art. I'll talk to some people I know that might be interested, but any and all contributions in this area is welcome and will be credited ingame.
Any dedicated server will be for unix, since well, windows isn't really reliable enough. =) However, at this point it would probably just consist of a battlenet like thing. Just a place to meet and stuff. But really not neccessay since there exists things like Hamachi.
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin