Originally Posted by
Roy Koh
1:Skill gains are 10x faster than they was at launch, i made a viable char in a month, but that was playing 8 hours a day, so i theory 4 hours a day at 2 months isnt bad at all if you ask me.
2: At launch no one was spamming magic because no one had magic, but yes 3 months into launch magic changed everything, but hey they re-balanced magic now, if you are not convinved check my pvp vids i manage just fine with melee/archery. Some tweaks are needed still imo, but not to magic, just to enhance melee/archery.
3: Theres not going to be a skillcap, but in DF2 armour will decide what you can and cannot use, so a heavy armoured knight guy will have little to no magic, there is also different types or mages like, offensive and defensive mages and also buffing mages, all mage school have been revamped. read the blog here on some of the changes, DF2 is still under NDA so there is alot we havnt been shown.