Originally Posted by
Duke Wessex
Wessex really was never supposed to be a tradional fantasy rp clan. It was supposed to be a history clan. The core concept of the clan is nothing more than to implement feudal structure into a war game, and at the same time to develop a sophisticated culture that is game based. My idea of a "history" clan is simply one whose government and organization responds to a situation in a war game that emulates a situation in history in the same way as governments of that given time. If the situation in history (the game) changes, then the form of the clan adapts too. The Wessex in Perpetuum right now has a very different theme than we do, for example.
This is not the same as following lore. Roleplaying and character embodiment is not a core concept - if it was, the Duchy wouldn't be special at all, it would be just the latest in a chain of unremarkable clans including the Kingdom of Eleador, the Realm of Kirdain, the Kingdom of F'ere'al'da'liana', etc . King Manus is not a roleplayer. King Manus just uses roleplaying sometimes.