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Thread: Updated Ranger Page

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  1. #1
    Join Date
    Apr 2006
    Posts
    2,167

  2. #2

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    Nice work Koma! Looks great!
    Heroes last forever, but legends never die

  3. #3
    Rili Swiftwind Guest

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    Indeed a great update

  4. #4
    Rili Swiftwind Guest

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    Theres still the question about How will people know you encounterd multiple foes in a mission?

    Since a ranger normaly works alone, it will hard to give certifications to people =)

  5. #5

    Default

    Please tell me we are not going to be doing this certificate thing. Leave it to the Yew millitia to do their scout badge thing. This is more buracracy than we EVER need.

    Common ppl! were's the practicality? Devs said there'd be a kill/death/whatever statistics avalable ingame... we can use that to rate people. This badge thing is just way WAY WAAAYYYY too corny.
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    I reserve the right to tell people when they're up their own ass.
    I reserve the right to tell people when they're up other people's asses.

  6. #6
    Gustaph Calgacus Guest

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    If kills and deaths are recorded ingame, then it would be a simple matter to set up a killboard. You can use that for stats and awards and such.

  7. #7
    Join Date
    Sep 2008
    Posts
    613

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    If you ever need a workhorse *Dr.Cox whistle* Hello!

    Lol I'll help if ya need it.

  8. #8
    Sofaism Schrute Guest

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    Very interesting, seems to be a cool/fun position.

  9. #9
    Synius Scrymgeour Guest

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    Thats awsome, but the ranger will need heavy armor? Also shouldnt the ranger possibly have an apprentice or partner due to if there is a poaching or raiding clan, its not a lvl based so they out number you as one person with out any real tactics, so like 1 ranger vs around 10 poachers/raider?

  10. #10
    Rili Swiftwind Guest

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    Quote Originally Posted by Synius View Post
    Thats awsome, but the ranger will need heavy armor? Also shouldnt the ranger possibly have an apprentice or partner due to if there is a poaching or raiding clan, its not a lvl based so they out number you as one person with out any real tactics, so like 1 ranger vs around 10 poachers/raider?
    The main "mission" for a ranger is to do recon. And i believe heavy armor will decrease the mobility of the char.

    A "ranger" should be a person that has the "ability" to get away from those 10 poachers/raiders, (hopefully undetected)

    Thats what iv got from the posts : the ranger should also be über in Melee and range.

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